Swors Art Online Fatal Bullet Uhe Light Weapon Part

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Fine art Online: Fatal Bullet is putting together all sorts of builds for your main grapheme and Arfa-Sys back up AI.

On that note, I've decided to put together this character build and loadout guide featuring the game'southward diverse characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded past women. That guy's the worst, you lot know.

Somewhen, I'g planning to update this with data on character relationships and what have you lot should in that location be interest. In the meantime, I'thou starting out with fundamental data and stats of near one-half of the characters and updating the list as I get to everyone else.

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The information includes each character's stat indicate allocation per centum, which shows what share or percentage of their CP they allocated for each stat. I besides included their weapon loadouts, skill sets and stats at level 125 for good measure. I figure that it might be interesting for folks who are curious near each character'south stat distribution and how it figures into that character's overall build and play fashion. Who knows? It could provide insight you lot could utilise when doing your ain custom builds for your principal graphic symbol or Arfa-Sys.

One caveat is that some accessory and weapon names might be different from the English language version every bit this guide is based on the Japanese guidebook and game (I did my best to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my best approximation. Basically, I don't have all of the wearing apparel, weapons and other items in my localized game however but I will update them as I get the requisite information. Otherwise, if you know the actual names of some of these items, feel gratuitous to let me know in the comments or by emailing me directly and I'll update them.

First, let's become over some basic knowledge for stats and classes, which will help y'all when putting together your builds (I as well posted a running list of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

At that place are vi key stats that determine your character'due south build besides as what function he or she falls under. Hither's a quick rundown for each of them and what they do.

Strength (STR): Determines your full weight capacity for conveying weapons. Also affects the harm yous inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and harm reduction charge per unit. Too affects resistance to poison, bonfire and stun.

Intelligence (INT): Improves the effect and success rate of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases movement speed. Also increases reduction in damage received past a large corporeality. Improves weapon handling and reload speed also. Lastly, it increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Likewise increases your damage for critical hits and when hitting weak spots. Increases Bullet Circle accuracy likewise.

Luck (LUK): Increases item drop rate and the effect of memory fries found on dropped weapons. Also increases your critical hit rate and provides a slight boost in your harm reduction rate. Profoundly increases the damage reduction rate for poison and blaze.

A common question is what stats to go for when doing certain builds. Personally, my advice is to improve the stats for the skills and weapons you want or like to utilize. That being said, here are the stats you want to meliorate for each form or office as a rule of thumb.

  • Assault: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Back up: VIT, INT and LUK

At present hither are the builds and loadouts for the game's various characters. This guide has about half of the characters right now and will continue to add together more as it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Ability Belong G
  • Accessory: Earrings

Stat Point Allocation & Grade

  • STR: A (22 pct)
  • VIT: A (24 percent)
  • INT: B (20 per centum)
  • AGI: E (half dozen percent)
  • DEX: C (xvi percent)
  • LUK: D (12 pct)
  • Defense force: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK ane: 374
  • ATK 2: 1956
  • DEF: 1880

Loadouts

Weapon 1: Big Behave (base to Mk3)

Skill Set 1: A) Taunting Yell 1-three. B) Armor Form i-3. C) Dash Attack 1 until level 28, then Toxic Gas Nail one-three. D) Tranquilizer Shot 1-3.

Weapon 2: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)

Skill Set two: A) Attention Seeker 1-three. B) Ability Form 1 until level 33, so Human Fortress one-3. C) Armor Break Shot until level 47, so Plasma Blast one-two. D) Shield Matrix one-3.

Gadgets: Commencement Assist Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Class: Attack / Tank
  • Weapons: Handgun / Shotgun
  • Clothes: Aviator Suit F
  • Accompaniment: None

Stat Signal Allocation & Form

  • STR: A (22 percent)
  • VIT: B (20 percent)
  • INT: E (six percent)
  • AGI: A (24 percent)
  • DEX: C (16 percentage)
  • LUK: D (12 percentage)
  • Defence: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK ane: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base of operations to 2++)

Skill Gear up 1: A) Muffle 1. B) Taunting Yell i-three. C) Quick Shot 1-three. D) Armor Form i until Level 39, then Human being Fortress 1-two.

Weapon 2: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base to ++)

Skill Fix 2: A) Tactical Scroll ane-three. B) Attention Seeker until Level 28, so Shield Matrix 1-3. C) Speed Form 1-iii. D) Enhance Gadget 1-ii.

Gadgets: Get-go Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Set on Burglarize / Handgun
  • Clothes: Daybreak Coat F
  • Accompaniment: Headset, Promise Band

Stat Signal Allocation & Grade

  • STR: D (11 per centum)
  • VIT: B (20 percent)
  • INT: A (25 percent)
  • AGI: C (xvi percent)
  • DEX: East (6 pct)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK 2: 539
  • DEF: 2624

Loadouts

Weapon 1: SPB Rapier (from base to Mk3)

Skill Set 1: A) Starts with Tactical Gyre ane and so switches to Gunstinger 1-ii. B) HP Recovery Shot 1 until Level 41 so switches to Nanotech Boost i-2. C) Healing Bullet 1-iii. D) Speed Form i until Level 32 so switches to Disquisitional Form Bullet ane-3.

Weapon 2: Betelgeuse (from base to 2++)

Skill Set ii: A) Healing Field Shot ane 1-3. B) HP Recovery Shot 1-2 until Level 62 then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: Showtime Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Class: Assault / Tank
  • Weapons: Attack Rifle (Dual) / Handgun
  • Dress: Cold-weather Garment M
  • Accessory: Beret

Stat Point Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percent)
  • INT: E (6 percent)
  • AGI: B (xx percent)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defence force: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK 1: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base of operations to ++)

Skill Set 1: A) Sliding Shot one-3. B) Attention Seeker 1-3. C) Taunting Yell i-3. D) Human being Fortress one-3.

Weapon two: Prosti (base to ++), Daverie (base to ++)

Skill Set 2: A) Armor Form one-3. B) Quick Shot ane-3. C) Ability Form ane-3. D) Explosive Shot 1-2.

Gadgets: To be added later

Itsuki

  • Form: Engineer
  • Weapons: Sniper Burglarize / Submachine Gun
  • Wearing apparel: Pristine Coat M
  • Accessory: None

Stat Point Allocation & Form

  • STR: A (22 percent)
  • VIT: D (12 percent)
  • INT: B (20 percent)
  • AGI: C (16 percent)
  • DEX: A (26 percent)
  • LUK: E (6 percent)
  • Defense: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon i: Dragonfall (base of operations to ++), Dragonbreaker (base to ++)

Skill Prepare 1: A) Conceal ane-3. B) Enhance Gadget ane-3. C) Eagle-Eye Beacon one-3. D) Replenish Gadget 1-iii.

Weapon 2: Sirius (base to Sirius three)

Skill Prepare 2: A) Blazing Blast 1-3. B) Sliding Shot ane-2. C) Omnia Vanitas 1-ii. D) Toxic Gas Smash 1-three.

Gadgets: First Aid Kit, Proximity Mine, Combat Knife

Kirito

  • Grade: Set on
  • Weapons: Sword (Gun & Sword) / Sword
  • Clothes: Nocturnal Coat M
  • Accompaniment: Promise Ring

Stat Bespeak Allocation & Course

  • STR: A (24 percent)
  • VIT: C (xvi percent)
  • INT: B (twenty percent)
  • AGI: A (22 percent)
  • DEX: D (12 per centum)
  • LUK: E (6 percent)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set one: A) Sword Barrier 1-iii. B) Tactical Roll one-iii. C) Vorpal Strike 1-3. D) Speed Grade 1 until Level 40 and then replaced by Dual Orbital 1-3.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Gear up 2: A) Hyper Awareness. B) Abrupt Nail ane-three. C) Omnia Vanitas 1-3. D) Power Form ane until Level 35 and so replaced past Horizontal Foursquare ane-iii.

Gadgets: Commencement Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Assail Rifle / Launcher
  • Clothes: Soldier'south Jacket M
  • Accessory: None

Stat Point Allotment & Course

  • STR: B (xx percent)
  • VIT: A (22 percent)
  • INT: D (12 percent)
  • AGI: A (24 pct)
  • DEX: C (16 per centum)
  • LUK: E (6 percent)
  • Defense: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK 1: 232
  • ATK ii: 4029
  • DEF: 2920

Loadouts

Weapon 1: Midou-Type AR (base to Kai ++)

Skill Set up 1: A) Sliding Shot i-iii. B) Speed Form 1-3. C) Attending Seeker 1-3. D) Omnia Vanitas 1-three.

Weapon 2: Blast Spear (base to ++), Explosion (base to ++)

Skill Set 2: A) Power Course 1-3. B) Tactical Roll 1-3. C) Taunting Yell i-3. D) Armor Form ane until Level 26, then Shield Matrix 1-iii.

Gadgets: Kickoff Aid Kit, Plasma Grenade, Combat Knife, Frag Grenade

Kureha

  • Grade: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Primary Coat F
  • Accessory: Headband

Stat Point Allocation & Course

  • STR: D (eleven percent)
  • VIT: A (22 percent)
  • INT: C (sixteen percent)
  • AGI: A (25 percent)
  • DEX: B (20 per centum)
  • LUK: Due east (6 percent)
  • Defence force: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK 1: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon 1: Draque L Sirocco (base to ++), Draque Fifty Halmattan (base to ++), Draque L Shamal

Skill Set 1: A) Scatter Wheel 1-2. B) Attention Seeker 1-iii. C) Omnia Vanitas one-3. D) Acrobatic Fire until Level 27, so Trigger Happy 1-3.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Fix 2: A) Dash Attack 1-ii. B) Tactical Gyre 1-3. C) Power Break Shot 1-ii. D) Armor Intermission Shot 1-2.

Gadgets: First Assist Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Set on
  • Weapons: Attack Rifle / Sword
  • Clothes: Sylpheed Hunter F
  • Accessory: Circlet, Pilus Ornament

Stat Point Allotment & Grade

  • STR: B (xx percent)
  • VIT: Eastward (half dozen percent)
  • INT: A (22 percentage)
  • AGI: D (12 percentage)
  • DEX: A (24 percent)
  • LUK: C (16 percent)
  • Defence: Eastward

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK one: 171
  • ATK 2: 887
  • DEF: 1512

Loadouts

Weapon 1: Sylph Type A  (base to ++), Sylph Type B (base to ++),

Skill Gear up i: A) Blazing Blast i-three. B) Militarist Eye 1-3. C) Healing Bullet 1-3. D) Omnia Vanitas 1-two.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++) Masamune G4

Skill Prepare 2: A) Ability Course 1-3. B) Abrupt Nail ane-3. C) Enhance Gadget 1-2. D) Vorpal Strike ane-ii.

Gadgets: Starting time Aid Kit, Plasma Grenade, Anti-Ailment Kit

Lisbeth

  • Class: Support / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Clothes: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Point Allotment & Grade

  • STR: B (20 pct)
  • VIT: D (12 percent)
  • INT: A (24 percent)
  • AGI: E (6 percent)
  • DEX: A (22 per centum)
  • LUK: C (16 percentage)
  • Defence: E

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK ane: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)

Skill Ready 1: A) Power Class Shot 1 until Level 22, then Power Field Shot 1-3. B) Armor Form Shot 1 until Level 31, then Guard Field Shot 1-three. C) Explosive Shot 1-three. D) Electrodynamic Stunner 1-iii.

Weapon 2: Sirius (base to Sirius 3)

Skill Fix two: A) Ability Break Shot 1-3. B) Armor Suspension Shot 1-3. C) HP Recovery Shot 1-3. D) Toxic Gas Blast 1-3.

Gadgets: Commencement Assist Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Assault
  • Weapons: Sniper / Sword
  • Clothes: Gainsay Vest F
  • Accessory: None

Stat Point Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (6 percent)
  • INT: C (16 percent)
  • AGI: A (22 percentage)
  • DEX: B (20 pct)
  • LUK: A (24 percent)
  • Defense: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK ane: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon 1: Placidity (base to ++), Serene (base to ++)

Skill Set i: A) Power Form 1 until level 29, and then Power Field Shot 1-two. B) Armor Form 1 until Level 43, then Guard Field Shot ane-2. C) Speed Class 1-3. D) Eagle Centre Beacon 1-2.

Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)

Skill Set 2: A) Conceal i-2. B) Sharp Boom 1-ii. C) Omnia Vanitas 1-3. D) Power Form ane-2.

Gadgets: Start Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Assault / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accompaniment: Pilus Ornament

Stat Betoken Allocation & Course

  • STR: E (6 percent)
  • VIT: C (16 percent)
  • INT: B (20 pct)
  • AGI: D (12 percent)
  • DEX: A (24 per centum)
  • LUK: A (22 percent)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK 2: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Night Sky (base to Mk3)

Skill Set 1: A) Conceal 1-3. B) Quick Shot one-2. C) Healing Bullet 1-3. D) Armor Course 1-3.

Weapon 2: Peacock (base to Peacock 3)

Skill Set 2: A) Enhance Gadget ane-three. B) Hawk Center 1-3. C) Speed Form 1-2. D) Blazing Nail 1-iii.

Gadgets: First Help Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Form: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Clothes: Maid Outfit F
  • Accompaniment: Formal Compatible F

Stat Point Allotment & Grade

  • STR: B (20 per centum)
  • VIT: Eastward (5 percent)
  • INT: A (22 pct)
  • AGI: A (25 percent)
  • DEX: D (12 per centum)
  • LUK: C (16 percent)
  • Defense: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK ii: 237
  • DEF: 2464

Loadouts

Weapon 1: Screw Shadow (base of operations to 2++)

Skill Set 1: A) Sliding Shot 1-3. B) Muffle 1-3. C) Sentry Fashion. D) Scatter Wheel 1-iii.

Weapon 2: Peacock (base to Peacock 3)

Skill Fix 2: A) Speed Form 1 until level 29, so Gunstinger 1-iii. B) Armor Grade 1-3. C) Ability Grade one until Level 20, then Power Field Shot one-3. D) nanotech Boost 1-2.

Gadgets: Outset Aid Kit, Anti-Ailment Kit, Gainsay Knife, Plasma Grenade

Silica

  • Grade: Support / Tank
  • Weapons: Submachine Gun / Handgun
  • Wearing apparel: Tamer Jacket F
  • Accessory: Hair Decoration

Stat Signal Allocation & Grade

  • STR: E (half dozen percent)
  • VIT: C (xvi percent)
  • INT: D (12 per centum)
  • AGI: A (22 per centum)
  • DEX: B (xx percent)
  • LUK: A  (24 percent)
  • Defense force: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK 1: 220
  • ATK 2: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set 1: A) Tactical Gyre 1-iii. B) Healing Bullet 1 until Level 51, then Healing Field Shot one-2. C) Speed Grade ane-3. D) Curing Field Shot.
  • Weapon 2: Procyon SL (base of operations to Procyon SL3)
  • Skill Set 2: A) Acrobatic Burn down ane-three. B) Quick Shot one-3. C) HP Recovery Shot ane-2 until Level 119, then AED Shot. D) Trigger Happy 1-iii.
  • Gadgets: First Assistance Kit, Anti-Disquiet Kit, Frag Grenade, Combat Knife

Sinon

  • Class: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Apparel: Hawk Center Adjust F
  • Accessory: Headphones

Stat Point Allocation & Form

  • STR: A (24 per centum)
  • VIT: D (12 percent)
  • INT: C (sixteen per centum)
  • AGI: B (20 per centum)
  • DEX: A (22 percent)
  • LUK: Eastward (6 percent)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK ane: 2546
  • ATK 2: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Set ane: A) Hawkeye 1-iii. B) Spotter Manner. C) Phantom Bullet one-3. D) Eagle Heart Buoy i-3.

Weapon 2: Lightning (base to Mk3)

Skill Gear up 2: A) Health Recovery Bullet one-3. B) Conceal 1-two. C) Speed Form 1 until Level 27 then switches to Tranquilizer 1-2. D) Curing Field Shot.

Gadgets: First Help Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Class: Tank
  • Weapons: Launcher / Gatling
  • Clothes: Flak Suit F
  • Accessory: None

Stat Point Allocation & Form

  • STR: A (22 percent)
  • VIT: A (25 percentage)
  • INT: E (6 pct)
  • AGI: D(11 percent)
  • DEX: C (16 percent)
  • LUK: B (20 percent)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK 1: 2232
  • ATK 2: 257
  • DEF: 2564

Loadouts

Weapon 1: Bunker Comet (base to ++), Meteor Fall (base to ++), Spicule

Skill Set 1: A) Taunting Yell 1-3. B) Tactical Roll 1-2. C) Sentry Fashion. D) Shield Matrix i-3.

Weapon 2: Benetnasch (base to Benetnasch 3)

Skill Set 2: A) Armor Class 1-3. B) dash Attack 1-three. C) Power Course i-3. D) Estrus Detonator 1-three.

Gadgets: Get-go Assistance Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Class: Assault / Support
  • Weapons: Sword / Handgun
  • Clothes: Attracting Culottes F
  • Accompaniment: Headband

Stat Betoken Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (vi percent)
  • INT: A (24 pct)
  • AGI: B (20 percent)
  • DEX: A (22 percent)
  • LUK: C (16 percent)
  • Defence: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK 2: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base of operations to ++)

Skill Gear up ane: A) Precipitous Smash 1-two. B) Conceal ane-three. C) Vorpal Strike 1-three. D) Star Splash 1-3.

Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure

Skill Set 2: A) Quick Shot 1-iii. B) Ability Course Shot i-iii. C) Armor Course Shot 1-three. D) Tactical Scroll until Level 41, so Nanotech Heave Shot 1-iii.

Gadgets: Start Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Grade: Back up / Engineer
  • Weapons: Shotgun / Assault Rifle
  • Clothes: Queen's Dress F
  • Accessory: Earrings

Stat Point Allotment & Grade

  • STR: B (20 per centum)
  • VIT: E (6 percent)
  • INT: C (xvi percent)
  • AGI: A (22 percent)
  • DEX: A (24 percent)
  • LUK: D (12 percent)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK ii: 289
  • DEF: 2144

Loadouts

Weapon ane: Peacock (base of operations to Peacock 3)

Skill Set one: A) Speed Form ane until level 40, so Gunstinger 1-three. B) Power Form Shot 1-2. C) Armor Grade Shot ane-2. D) Enhance Gadget 1-3.

Weapon two: MG Kalimsky (base of operations to ++), MG Tonfsky (base to ++)

Skill Set 2: A) Hawk Eye 1-3. B) Tranquilizer Shot 1-2. C) Healing Bullet 1-3. D) Sentry Style.

Gadgets: To exist added afterward

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo's shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube aqueduct.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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